NOTE: This is the temporary home for CBX.GridMapping!
CBX.GridMapping is a unity editor tool that assists you in the creation of worlds that are based around a grid.
Google+ page: Link to Google+ page.
Documentation: Documentation page
Demonstration video: Getting started
Unity Asset Store: Asset store
Current Features
- Can use your own prefabs
- Customizable prefab quick select grid
- Recently used lists for quick re-selection
- Support for layering
- Structured naming convension
- Preset rotations
- Supports Undo
- Can auto scale prefabs
- Comes with material creation tool for creating materials for tiles within a tile set texture
See fourm thread for more details and future features.
NOTE: The current version of this tool does not contain a grid or tile mapping/management system. It is a in editor creation tool only. A future update will include editor & runtime API's.
Screen Shots
![](/image.axd?picture=2012%2f12%2fGuidelines+And+Grid.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fMaterialList.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fPrefabs.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fRotationSelection.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fScreenshot1.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fScreenshot2.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fScreenshot3.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fScreenshot4.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fScreenshot5.png)
![](/createdbyx/image.axd?picture=2012%2f12%2fScreenshot6.png)