It seems XNA and GSE (Game Studio Express) does not ship with a simple xml importer and/or processors, so you can use xml files as a game asset. The XMLDocContentProcessor library allows XNA developers to use regular xml files as game assets using the xna content pipeline, and returns a XMLDocument object containing the xml data using content.Load<XMLDocument>("AssetName");
Downloads
Videos
NOTE: To watch the video in HD make sure HD is turned on. Click the video and it will bring you to the vimeo website where you can watch the video in HD. Or you can download the video file directly from the provided download link above.