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ZexMenu Documentation

Types

Defines a interface for a layout object.

Defines an interface that represents a menu item.

Privides a interface for defining a visual.

Provides a rotating layout object.

Provides a sliding layout object.

Menu object used to display menu items.

This enum is provided for easy access to specific menu items.

Defines an basic menu item.

Events args used during the MenuItemSelected event.

A strongly-typed resource class, for looking up localized strings, etc.

This is a XNA game component that is used to display menus.

Created by: X

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Name of author Dean Lunz (aka Created by: X)
Computer programming nerd, and tech geek.
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