Types
Defines a interface for a layout object.
Defines an interface that represents a menu item.
Privides a interface for defining a visual.
Provides a rotating layout object.
Provides a sliding layout object.
Menu object used to display menu items.
This enum is provided for easy access to specific menu items.
Defines an basic menu item.
Events args used during the MenuItemSelected event.
A strongly-typed resource class, for looking up localized strings, etc.
This is a XNA game component that is used to display menus.