Pluunty is a easy to use in game pointer system. It is intended to provide an abstracted yet standardized way of having a user movable pointer.
Working features
- Content.Load<> pointers in xml format
- Supports animated pointers
Features on the drawing table and issues to be fixed
- No support for 3D pointers
- Requires an additional reference to the zeeAni library for handling the animation.
Downloads
Documentation