/// <summary>
/// Blends two colors together.
/// </summary>
/// <param name="color">
/// The source color.
/// </param>
/// <param name="src">
/// The blend color.
/// </param>
/// <returns>
/// Returns the result as a <see cref="Color"/> type.
/// </returns>
/// <remarks>
/// From Wikipedia https://en.wikipedia.org/wiki/Alpha_compositing -> "Alpha blending"
/// </remarks>
public static Color Blend(this Color color, Color src)
{
float sr = src.R / 255f;
float sg = src.G / 255f;
float sb = src.B / 255f;
float sa = src.A / 255f;
float dr = color.R / 255f;
float dg = color.G / 255f;
float db = color.B / 255f;
float da = color.A / 255f;
float oa = sa + (da * (1 - sa));
float r = ((sr * sa) + ((dr * da) * (1 - sa))) / oa;
float g = ((sg * sa) + ((dg * da) * (1 - sa))) / oa;
float b = ((sb * sa) + ((db * da) * (1 - sa))) / oa;
float a = oa;
return new Color((byte)(r * 255), (byte)(g * 255), (byte)(b * 255), (byte)(a * 255));
}